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Show new changes starting from 16:36, 16 September 2026
 
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13 September 2026

N    14:01  RefractSurvey Users diffhist +2,103 Nerdofepic talk contribs (Created page with "Every person who signs in to manage surveys — as opposed to an anonymous respondent using an access code — has a '''user''' account. thumb|center|600px|The Users list, under Manage. == Creating a user == From '''Manage > Users''', create a new account with a username, password, and display name. You'll choose their permissions at the same time (either by hand, or by starting from a RefractSurvey_Permissions_and_Roles|r...")
N    13:55  RefractSurvey Security Notes diffhist +2,545 Nerdofepic talk contribs (Created page with "RefractSurvey handles a number of security details on its own, without needing any configuration from you. This page is a plain-language rundown of what it does and why, for anyone curious or evaluating it for their team. == Logging in == Repeated failed login attempts are automatically slowed down — both for one specific username, and (separately) from one specific visitor — so guessing at a password isn't a fast or practical way in. A handful of teammates...")
N    13:50  RefractSurvey Projects diffhist +2,230 Nerdofepic talk contribs (Created page with "A '''project''' is the top-level container in RefractSurvey. Every survey, every access code, and every uploaded image belongs to exactly one project. thumb|center|600px|The Projects list, under Manage. == Why projects exist == If you're working on more than one game, or you want to keep an internal team survey cleanly separate from a public playtest, projects are how you do that. There's no limit on how many you can create, and no...")
     13:37 Upload log Nerdofepic talk contribs uploaded File:RefractSurvey Roles.png