RefractSurvey Cost Breakdown
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RefractSurvey is a one-time purchase, not a subscription. Here's exactly what that means once you're running it.
What you pay us
| Item | Cost |
|---|---|
| RefractSurvey license (one-time) | Paid once, at purchase |
| Monthly subscription | $0 |
| Per-seat / per-user fees | $0 |
| Per-project fees | $0 |
| Per-response or per-survey fees | $0 |
| Update fees | $0 — every future release is a free download once you've bought in |
There's no license key phoning home anywhere, and no feature gets locked behind a higher tier. Everything documented on this wiki is included.
What you pay someone else
Because RefractSurvey is self-hosted, the only ongoing cost is wherever you choose to run it:
- A server. A small virtual private server is plenty for most teams — RefractSurvey is plain PHP and MySQL/MariaDB with no background workers, no queue, and no build step to run.
- A domain name, if you want a friendly URL instead of a bare IP address. Optional.
- Nothing else. Automated Server Setup even requests a free HTTPS certificate from Let's Encrypt for you, so there's no certificate fee either.
Unlimited, for real
There's no metering anywhere in the app:
- Unlimited projects — run one game or ten from the same install.
- Unlimited surveys — active, closed, or draft, it's all the same.
- Unlimited responses — a wildly successful playtest wave doesn't cost you anything extra.
- Unlimited users — add your whole team, and every external tester too, without a seat count anywhere.