Jump to content

RefractTrack Groups: Difference between revisions

From Pixel Refraction Studio
No edit summary
Tag: Reverted
No edit summary
Tag: Manual revert
Line 1: Line 1:
== Groups ==
== Groups ==


Groups are color-coded tags you can stick on a task — a way to organize work by area or category that cuts across whatever column it's currently sitting in. A single task can carry as many groups as make sense (for example, both ''UI'' and ''Localization'' at once). You'll find them on the Groups page, linked from Manage. You can also use them for more specific parts of your own projects instead of generic categories.
Groups are color-coded tags you can stick on a task — a way to organize work by area or category that cuts across whatever column it's currently sitting in. A single task can carry as many groups as make sense (for example, both ''UI'' and ''Localization'' at once). You'll find them on the Groups page, linked from Manage.


=== Every project gets its own starter set ===
=== Every project gets its own starter set ===

Revision as of 00:06, 29 August 2026

Groups

Groups are color-coded tags you can stick on a task — a way to organize work by area or category that cuts across whatever column it's currently sitting in. A single task can carry as many groups as make sense (for example, both UI and Localization at once). You'll find them on the Groups page, linked from Manage.

Every project gets its own starter set

Like Stages, groups belong to a single project, and every new project starts out with a ready-made set — Art, UI, BGM, Gen, SFX, Player, Mob, Boss, and Map — each with its own color. Rename them, recolor them, delete the ones you don't need, or add new ones; none of it affects any other project.