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	<title>RefractTrack Sales Pitch - Revision history</title>
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	<updated>2026-09-16T23:30:41Z</updated>
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		<id>https://wiki.pixelrefraction.com/index.php?title=RefractTrack_Sales_Pitch&amp;diff=41&amp;oldid=prev</id>
		<title>Nerdofepic: Created page with &quot;= RefractTrack: the board your team will actually keep open =  &#039;&#039;&#039;Refract Odyssey Studio needed a tracker that felt like it was built for a small game team — not a boxed-up enterprise tool with fifty menus for the ten things people actually do all day.&#039;&#039;&#039; RefractTrack is that tracker: a self-hosted kanban board purpose-built for tracking tasks and bugs across one or more game projects, with real role-based permissions, per-project workflows, and zero monthly seat fees....&quot;</title>
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		<updated>2026-08-27T23:39:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= RefractTrack: the board your team will actually keep open =  &amp;#039;&amp;#039;&amp;#039;Refract Odyssey Studio needed a tracker that felt like it was built for a small game team — not a boxed-up enterprise tool with fifty menus for the ten things people actually do all day.&amp;#039;&amp;#039;&amp;#039; RefractTrack is that tracker: a self-hosted kanban board purpose-built for tracking tasks and bugs across one or more game projects, with real role-based permissions, per-project workflows, and zero monthly seat fees....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= RefractTrack: the board your team will actually keep open =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Refract Odyssey Studio needed a tracker that felt like it was built for a small game team — not a boxed-up enterprise tool with fifty menus for the ten things people actually do all day.&amp;#039;&amp;#039;&amp;#039; RefractTrack is that tracker: a self-hosted kanban board purpose-built for tracking tasks and bugs across one or more game projects, with real role-based permissions, per-project workflows, and zero monthly seat fees.&lt;br /&gt;
&lt;br /&gt;
Below is a quick tour of the features that tend to win people over first.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== It&amp;#039;s a real board, not a spreadsheet pretending to be one ==&lt;br /&gt;
&lt;br /&gt;
Drag-and-drop task cards across as many swimlanes as your workflow needs, with priority and type badges, group tags, and assignee visible at a glance — no click-through required to know what you&amp;#039;re looking at.&lt;br /&gt;
&lt;br /&gt;
[[File:01_board.png|thumb|center|750px|The board view: five swimlanes, color-coded priority and type badges, group tags, and assignees, all visible without opening a single card.]]&lt;br /&gt;
&lt;br /&gt;
Prefer rows to lanes? The same tasks are one click away as a sortable, filterable table — search by text, or filter by stage, assignee, or group.&lt;br /&gt;
&lt;br /&gt;
[[File:02_list.png|thumb|center|750px|List view: the same project, filterable and sortable by any column.]]&lt;br /&gt;
&lt;br /&gt;
== Bug reports that actually carry the information a developer needs ==&lt;br /&gt;
&lt;br /&gt;
Flip a task&amp;#039;s type to &amp;#039;&amp;#039;&amp;#039;Bug&amp;#039;&amp;#039;&amp;#039; and three extra fields appear automatically: &amp;#039;&amp;#039;&amp;#039;Expected behavior&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Actual behavior&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Steps to reproduce&amp;#039;&amp;#039;&amp;#039;. No more bug tickets that are just a title and a shrug.&lt;br /&gt;
&lt;br /&gt;
[[File:03_task_detail.png|thumb|center|750px|A bug ticket with structured repro steps, review status, and one-click stage/assignee updates — all on a single screen.]]&lt;br /&gt;
&lt;br /&gt;
Every task also gets its own threaded &amp;#039;&amp;#039;&amp;#039;comments&amp;#039;&amp;#039;&amp;#039; tab (rendered through a lightweight Markdown engine — bold, italics, headings, lists, and syntax-highlighted code blocks) sitting right next to an automatically generated &amp;#039;&amp;#039;&amp;#039;activity log&amp;#039;&amp;#039;&amp;#039;, so discussion and system history never get tangled together. Mention another ticket&amp;#039;s code — &amp;lt;code&amp;gt;RFO-4&amp;lt;/code&amp;gt;, for instance — anywhere in a description or comment and RefractTrack turns it into a live link automatically.&lt;br /&gt;
&lt;br /&gt;
[[File:04_task_comments.png|thumb|center|750px|Comments and Markdown formatting in action, including automatic task-code linking (see &amp;quot;RFO-4&amp;quot; turn into a link on its own).]]&lt;br /&gt;
&lt;br /&gt;
== Approvals: a real sign-off step, not an honor system ==&lt;br /&gt;
&lt;br /&gt;
Give playtesters and QA a stripped-down reporting form, and every ticket they file lands in a review queue before it ever touches the board — &amp;#039;&amp;#039;&amp;#039;approve&amp;#039;&amp;#039;&amp;#039;, mark &amp;#039;&amp;#039;&amp;#039;won&amp;#039;t do&amp;#039;&amp;#039;&amp;#039;, or send it back, and every decision is reversible.&lt;br /&gt;
&lt;br /&gt;
[[File:12_approvals.png|thumb|center|750px|The Approvals queue: tickets from reporters wait here before they count as &amp;quot;real&amp;quot; work on the board.]]&lt;br /&gt;
&lt;br /&gt;
== Bulk-create a whole biome&amp;#039;s worth of tasks in one pass ==&lt;br /&gt;
&lt;br /&gt;
Paste a list — enemy names, biome names, whatever repeats — write one title/description template with a &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{item}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; placeholder, and generate the whole batch at once. Save the list for next sprint if you&amp;#039;ll need it again.&lt;br /&gt;
&lt;br /&gt;
[[File:05_bulk_create.png|thumb|center|750px|Bulk create: one template, any list, instant batch of tickets — with saved lists for anything you&amp;#039;ll reuse.]]&lt;br /&gt;
&lt;br /&gt;
== Stages and groups that bend to your project, not the other way around ==&lt;br /&gt;
&lt;br /&gt;
Every project gets its &amp;#039;&amp;#039;&amp;#039;own&amp;#039;&amp;#039;&amp;#039; independent stages and groups — rename, reorder, hide, or add to them freely, and it never touches any other project. Hide a stage from the board without losing its tickets; delete one only once it&amp;#039;s actually empty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Stages !! Groups&lt;br /&gt;
|-&lt;br /&gt;
| [[File:06_stages.png|thumb|none|360px|Stage management: reorder, hide, and flag which stages require an assignee or count as &amp;quot;done&amp;quot;.]]&lt;br /&gt;
| [[File:07_groups.png|thumb|none|360px|Color-coded, per-project group tags — Art, Boss, UI, whatever cross-cutting areas make sense for this project.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Permissions that go far deeper than &amp;quot;admin or not&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
RefractTrack ships a genuine role-based permission system: &amp;#039;&amp;#039;&amp;#039;45 individual permission keys&amp;#039;&amp;#039;&amp;#039; across tasks, comments, attachments, projects, stages, groups, saved lists, backups, themes, and user management — combinable into named role presets so setting up the next hire takes ten seconds, not ten menus.&lt;br /&gt;
&lt;br /&gt;
[[File:08_users.png|thumb|center|750px|A whole studio team, each with a role-derived permission set and project access shown at a glance.]]&lt;br /&gt;
&lt;br /&gt;
Role presets are just a starting point, not a leash — apply one to copy its permissions onto a user, then adjust freely from there without ever touching the preset itself.&lt;br /&gt;
&lt;br /&gt;
[[File:09_roles.png|thumb|center|600px|Role presets: Admin, Developer, Reporter — or build your own.]]&lt;br /&gt;
&lt;br /&gt;
== Make it look like your studio&amp;#039;s tool, not somebody else&amp;#039;s ==&lt;br /&gt;
&lt;br /&gt;
Fifteen accent-color themes (yes, including an animated &amp;#039;&amp;#039;&amp;#039;Rainbow&amp;#039;&amp;#039;&amp;#039; option) and a custom application name, both changeable in two clicks from inside the app — no file access, no redeploy.&lt;br /&gt;
&lt;br /&gt;
[[File:10_app_settings.png|thumb|center|750px|Fifteen themes to choose from, changeable without touching a config file.]]&lt;br /&gt;
&lt;br /&gt;
== Your data is never locked in ==&lt;br /&gt;
&lt;br /&gt;
Export an entire project — every ticket, every comment, every history entry — to JSON or CSV whenever you want, and import it right back into this instance or a different one. Task codes are renumbered cleanly on import and cross-references between tickets are rewritten automatically, so nothing breaks.&lt;br /&gt;
&lt;br /&gt;
[[File:11_export.png|thumb|center|750px|One-click export of an entire project&amp;#039;s tickets and activity history, in either JSON or CSV.]]&lt;br /&gt;
&lt;br /&gt;
== Nothing important is ever really gone ==&lt;br /&gt;
&lt;br /&gt;
Archiving clears finished work off the board without deleting a single byte — everything stays searchable and can be restored in one click.&lt;br /&gt;
&lt;br /&gt;
[[File:13_archived.png|thumb|center|750px|Archived tickets stay fully intact and restorable — archiving tidies the board, it doesn&amp;#039;t destroy anything.]]&lt;br /&gt;
&lt;br /&gt;
== And it scales from a two-person prototype to a whole publishing slate ==&lt;br /&gt;
&lt;br /&gt;
Run as many projects as you want from a single install, each with its own prefix, task numbering, stages, and groups — switch between them from the same nav bar without losing your place.&lt;br /&gt;
&lt;br /&gt;
[[File:14_projects.png|thumb|center|750px|Multiple projects, one install — Refract Odyssey and Frostbound Skies, side by side.]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Why teams pick RefractTrack ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No seat fees, no usage tiers.&amp;#039;&amp;#039;&amp;#039; Self-hosted on plain PHP and MySQL/MariaDB — one server, no per-user billing.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No framework tax.&amp;#039;&amp;#039;&amp;#039; No build step, no bundler, no JavaScript framework to keep patched — just PHP pages you can read top to bottom.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bug reports with substance.&amp;#039;&amp;#039;&amp;#039; Expected/actual/repro fields built into the task type itself, not bolted on as free text.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Real RBAC.&amp;#039;&amp;#039;&amp;#039; Not &amp;quot;admin vs. everyone else&amp;quot; — forty-five permission keys, role presets, and per-project access grants.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Everything is reversible.&amp;#039;&amp;#039;&amp;#039; Archive instead of delete, &amp;quot;won&amp;#039;t do&amp;quot; instead of losing a ticket, edit history preserved on comments.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Your data, your format, your call.&amp;#039;&amp;#039;&amp;#039; Full JSON/CSV export/import with clean cross-reference rewriting, any time you want it.&lt;br /&gt;
&lt;br /&gt;
=== At a glance ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! What it means for your team&lt;br /&gt;
|-&lt;br /&gt;
| Multi-project, per-project stages/groups || One install covers your whole studio&amp;#039;s slate, not just one game&lt;br /&gt;
|-&lt;br /&gt;
| Bug-specific fields || Every bug ticket comes in with the information a developer needs to start&lt;br /&gt;
|-&lt;br /&gt;
| Approvals queue || Reporter/QA tickets get a sign-off step before they clutter the board&lt;br /&gt;
|-&lt;br /&gt;
| 45-key permission system + role presets || Onboard a new hire in seconds, restrict a contractor in seconds&lt;br /&gt;
|-&lt;br /&gt;
| CSV/JSON export &amp;amp; import || Never worry about being locked into one instance or one host&lt;br /&gt;
|-&lt;br /&gt;
| 15 color themes + custom app name || Make it feel like it belongs to your studio&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RefractTrack: track everything, lock in nothing, and keep it a tool your team actually wants to open.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Generated for RefractTrack v99. See seed_demo.php (shipped alongside this pitch) for the exact demo data used in every screenshot above. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nerdofepic</name></author>
	</entry>
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